Monday, 19 April 2010

Tuesday, 2 March 2010

Damaged Cathedral Textures

Rendered shot of the Cathedral with some weathered textures on. Also added a ground fog.

Wednesday, 24 February 2010

Adding Atmospheric Fog





In these shots I have added a fog into the scene using a volume shader. Some buildings and textures have been added and updated also.

Thursday, 18 February 2010

Textured Entrance

Textured Cathedral gate scene with a test 3D fire emerging from a building

Tuesday, 16 February 2010

Cathedral gate test texture

Cathedral gate with test of texturing, displacement and normal maps

Monday, 15 February 2010

Improvements To Street Scene

Additional buildings, textures and objects added to the high street.